My UX Experience

CAMPS Inc. 1
(Consolidated Air Mobility Planning System)

Hi. I’m Katy.

 

I’m a UX/UI Human-Centric Systems Designer.

I thrive on tackling complex challenges by leading teams with empathy and intuition. My passion lies in uncovering insights and leverage points that drive effective, holistic solutions. I am dedicated to enhancing both user experiences and system efficiency, aiming to deliver impactful outcomes that benefit all stakeholders involved.

 


 

DOD

For the past 4 years, I've served as the Lead UX/UI Lead for CAMPS Inc. 1, a mission planning application. This role has equipped me with deep insights into managing complex systems, applications, and diverse user needs. Working within government and military sectors has exposed me to navigating intricate stakeholder dynamics and diverse program priorities. Despite these challenges, I am dedicated to envisioning future application states while effectively managing current constraints.

Specializing in DOD applications, particularly within the Air Force, has sharpened my ability to deliver tailored solutions that enhance operational effectiveness and user satisfaction. My approach blends strategic vision with a meticulous understanding of user experience, ensuring that every design decision contributes to both mission success and stakeholder alignment.

 

 

My UX Philosophy

Working on complex applications like CAMPS Inc. and gaining insights into military operations at the AMC level, as well as the dynamics of TRANSCOM and the 618th AOC, has significantly shaped my UX design philosophy. Given the scale and complexity of such programs, we inevitably encounter numerous constraints, many of which are beyond our control, and UX is no exception.

The primary constraint we face is that users are not yet interacting with the application, due to delays on the government’s timeline, with the expected start date being December 2024. This creates a significant gap in our understanding of which problems are most pressing for users and whether these issues are universal or specific to individual preferences.

As a result, our UX philosophy emphasizes extensive collaboration among Program Managers, Solution Architects, SMEs, and the UX team. Since joining this program, I’ve promoted a “macro/micro” strategic vision for UX, focusing on both the long-term goals of the application and iterative steps we can take now to align with these goals. Our team is continuously challenged to identify and address the “right” problems. With my expertise in UX for complex applications and users, we adhere to industry standards and leverage the knowledge of our SMEs, who have the closest insights into user needs.

 

About Me + UX + Art

 
“If I had asked people what they wanted, they would have said faster horses.”
— Henry Ford
 

 
 
 
    • Visualize Conversations:
      The first responsibility of UX designers is to visualize conversations, ensuring that key team members are aligned and on the same page. This also involves capturing the dynamic feedback loops between all stakeholders, providing a clear and shared understanding of the project’s direction.

    • Ask Questions:
      Our second priority is to identify and formulate questions. The more questions we generate, the better. Questions are crucial as they reflect the critical thinking skills of the designer and help uncover gaps in understanding. These gaps can then be addressed by consulting the right individuals or exploring aspects that may have been overlooked. This process significantly enhances overall analysis.

    • Optimize System Functionality:
      Finally, the system must excel in its core functions—processing data, housing real-time information, and automating tasks. It should perform these functions so effectively that it provides the best possible information to users, enabling them to analyze data and make the most informed decisions.

  • My perspective on UX, draws from my art background. Here are some highlights showcasing some profound insights around the soft skills of empathy, intuition, adaptability, and curiosity (which are all crucial in creating meaningful user experiences):

    1. Empathy and Intuition: Just as an artist must understand and convey emotions through their work, a UX designer needs to deeply empathize with users and stakeholders. This goes beyond just understanding needs; it involves feeling and predicting reactions and responses to design elements.

    2. Adaptability and Confidence: Artistic processes often involve embracing change and uncertainty. In UX design, being adaptable and confident in the face of incomplete information allows for agile iterations and adjustments. This approach helps in navigating through evolving project requirements and unexpected challenges.

    3. Iterative Process: The circular, iterative nature of art-making parallels the UX design process, which is rarely linear. Constant self-evaluation and iterative improvements are key to refining designs and ensuring they meet user needs effectively.

    4. Living with the Unknown: Just as artists work through abstract concepts and evolving ideas, UX designers must be comfortable with uncertainty, especially when pioneering new solutions. Embracing the unknown until the pieces fall into place is part of pushing boundaries and innovating.

    5. Curiosity and Innovation: Artistic creativity thrives on curiosity and the willingness to explore and experiment. This same spirit fuels UX innovation—constantly questioning, reimagining, and discarding previous iterations in favor of new, more effective solutions.

    6. Detachment from Your Work: In both art and UX design, feedback and critiques are essential. Being open to having your ideas challenged and being willing to revise or discard them based on stakeholder input ensures that the final product is the best it can be.

    7. Navigating Complexity: The process of making sense of dense information in UX can be akin to the challenge of creating a coherent piece from chaotic or abstract ideas in art. It requires skillful synthesis and organization.

    8. Breaking the Rules: Just as artists might bend or break conventions to achieve a desired effect, UX designers sometimes need to deviate from established norms or guidelines to address unique project requirements or user needs.

    My art background seems to offer a rich, holistic approach to UX design, emphasizing that it’s not just about creating functional interfaces but also about fostering deep connections and driving innovation through a nuanced, iterative process.

  • Specifically for CAMPS Inc. 1:

    • UX is challenging (especially in complex apps) because of the level of domain knowledge one has to acquire in order to discover solutions. (Especially true in my job working for the military)

    • Solutions that were acceptable 6 months ago are no longer adequate based on turnover of team members, customers or more knowledge & understanding gained by both.

    • Support highly trained users with specialized knowledge with overlapping & dynamic workflows

    • Support a single workflow that allow multiple users to do certain task (or “mini-workflows”) simultaneously and/or dynamically

    • No workflow is “happy path” — almost all workflows have some customization to them

    • Support problem-solving & decision-making with complex data structures and real-time data

    • Required handoff or collaboration among multiple roles, tools and platforms.

    • Mitigate risks of executing high-impact (or high-value) tasking where high loss is at stake

    • Help users through actions andd thought process

    • Eliminate extra “clutter” without reducing capability

    • Ease transition between Primary & Secondary information for all users

    • Know when to “bend the rules” of UX

 

 
“Pay attention to where you are going because without meaning you might not get anywhere.”
— Winnie the Pooh (A.A. Milne)
 

 
 

Case Study #1 - Optimization of Barrel Workflow

Designed and produced a set of 10 Customer Journey Maps that significantly proves that the optimization of the new CAMPS Inc. 1 application’s Barrel workflows (both Tanker & Airlift) will save the US Air Force roughly $3.1 million dollars per year.

 
 
 

Case Study #2 - Optimization of Tanker Barrel “Course of Action” Tool

Collaborated with Architects and SME’s to design an optimized solution for the Tanker Barrel’s need to provide “Course of Action’s” (or “COA"‘s) to help user determine which units are ideal for allocation and tasking to fulfill those mission requirements, thus saving the user hours of manual analysis.

 
 
 

Case Study #3 - Systems Thinking Proposal

Extensive Stakeholder Mapping identified priority alignment and success varied severely across over 100 different stakeholders for the program. The reason for this is the highly complex military and government systems that overlap and direct the program’s requirements. Is there a “How Might We” to this scenario?


 

 

Skills I’ve learned:

Human Centric Systems Thinking

Complex App Design (DOD space)

Complex User Design (In-depth Legacy app analsyis)

UX Maturity

UX Education